The object of Casino War is for the total of the
cards in your hand to be closer to 21 than the dealer’s cards,
without actually going over 21. In Casino War, aces count as either 1
or 11, face cards as 10, and number cards as their face value. I
your hand consists of an ace and a ten-value card, that means that
you have Casino War. With this hand, you would win one and a half
times your bet. If your hand is closer to 21 in value than the
dealer’s hand, you win however much you bet. On the occasions that
your hand and the dealer’s hand are the same value, this is
considered a “push” and no one wins, your bet is returned. If your
hand goes over 21, you “bust” and lose your wager. Some of the most
common terms used in Casino War are briefly described below.
Split - When the cards in your hand have the same
value, you can split them into two separate hands. You must place a
bet equal to the first bet on the second hand. Play continues as
normal.
Double - If you think that you can beat the
dealer’s hand with only one more card, you can double your bet. If
you do this, you are only allowed to get one more
card.
Insurance - Insurance is sometimes viewed as a
game of its own within Casino War. Whenever the dealer has an Ace as
his up card, players are offered a chance to buy insurance. You buy
insurance when you think that the dealer has a blackjack to protect
yourself. To buy insurance, you place half of your initial bet by
pressing the Insurance button. If the dealer does have Casino War,
you are paid 2 to 1 on your insurance bet. If the dealer doesn’t
have Casino War, you lose your insurance bet.
10 Card
Charlie - It is theoretically possible for the player to draw 10
cards without going bust. In this case the player’s hand
automatically wins, except when the dealer has Casino War.